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Another week, another delightfully silly Kickstarter project
device
jducoeur
This time, though, it's one that potentially saves shelf space in the long run. Dice Cards is a very simple and clever idea -- it's a standard deck of playing cards, where the image on each card shows a riot of dice and other randomizers. The deck as a whole contains a reasonable distribution of each randomizer (and the author has thought quite carefully about how to manage that distribution), so you can use this deck to manage all sorts of problems.

The Dicecard website has the full (enormous) list of things on the cards, as well as images of the cards (which give you a better idea of what he's talking about); it includes such things as:
  • All the usual polyhedral dice;

  • A compass, giving both normal compass directions and hex-movement ones;

  • A set of meeples in different colors, to help choose starting player;

  • A RPSLS die;

  • A straw of varying lengths, to determine who gets the short straw;

  • A treasure map showing various world capitals;

  • A set of runes;

  • Icons indicating the various characters for playing Werewolf;

etc, etc. It's a pretty remarkable set of information crammed into a single deck of cards -- it even includes one or two games invented for this deck.

If I was stupid-rich, I suspect I'd pledge the maximum and work with him to include a seven-sided die. (Which I care about more than most people.) But this is a must-back for me: it is such a geeky idea, done with such magnificently geeky execution (including what appears to be custom software to generate the cards) that I have to support it...

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Looking at those images, I see a usability issue. There seems to be, for example, a d4 on many cards. But it isn't in the same place on every card. I must scan through a complex, cluttered image every time in order to find what I need. While artistic, that's sub-optimal for frequent use.

I concur, and I doubt this is the *best* way to do any single thing. (Although for a few things like the compass directions, I don't think I actually have anything better.)

He did give some thought to the issue -- many items show up in at least similar positions from card to card, and he worked to get maximum color and shape contrast for things to make them easier to spot. But the artistry does get in the way a bit, yes.

But it's hard to beat for portability, when that's a priority. And the sheer ridiculous coolness factor is fairly high...

Ridiculous cool factor will get me a deck of cards that sits on a shelf, is all I'm sayin'.

I saw this a while back, and while it is cute, I suspect it hasn't got legs. For many people the act of rolling the dice is in and of itself a part of the event. And you'd want to shuffle these between -every- draw. If these are not high quality work, wear and tear would set in quickly. Now, as a deck of cards, for card games, it is cute, but again there are some usability issues with -so- much going on in the card. I think eventually these would sit on a shelf (along with the clear playing cards, the round playing cards, the oversized foam rubber dice, etc.) as a novelty item.

I would have plans for these, but there seems to be no percentile die, and thus it is a wasted effort for all the reasons listed above.

Thanks for the heads up. I just bought in at a high enough level to get myself a deck of cards. Even if they do just sit on the shelf, well, so does the rest of my dice collection. Except for a few things that are too big for a shelf, like the plastic dice-shaped end tables.....

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